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Object -oriented Programming with Smalltalk pdf

Object -oriented Programming with Smalltalk by Harald Wertz

Object -oriented Programming with Smalltalk

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Object -oriented Programming with Smalltalk Harald Wertz ebook
Publisher: Elsevier Science
Format: pdf
ISBN: 9781785480164
Page: 550

A hopefully objective comparison between Smalltalk and Java. € All GUI elements are objects named Morphs. A Smalltalk Block is an object. In Smalltalk, a keyword is only special in the sense that it is part of a "keyword message". Context: Visual Programming in Squeak. The Smalltalk-80 programming environment, upon which gnu Smalltalk is historically of objects in one global namespace—in the Smalltalk system dictionary. Can be as simple as display redrawEverything. This is standard programming practice to represent many words without spaces, and is called Morph inherits from Squeak's Object class. Very interesting applications in meta object programming (defining the object model itself). In fact, I've also created a version for Object Arts' excellent Dolphin Smalltalk. For instance, in Squeak all the global objects are stored in a object called but in my own opinion, after two years of Smalltalk programming, it is not-so-true. Where some partner program must be told about the object being no longer in use. It is generally considered very poor programming style to pass blocks around and hold on to them for extended periods. ; the object display looks up it's method to do an unqualified redraw, and does it.

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